Powered by Unreal Engine 5.4.0, it's time to benchmark Ace Combat 8: Wings of Theve and examine its performance on PC.
The free tool SCSKiller reproduces a game's rendering work before launch to reduce shader-compilation waits. We look at ...
Some back-of-the-napkin math suggests the iPhone 18 Pro Max cuts throttling-related performance loss by around 23% in ...
An extended gaming test suggests iPhone 18 Pro Max users are getting more than Apple officially promised, with the phone ...
E-Day is a prequel set 14 years before the original game. Built on Unreal Engine 5 with RTX Mega Geometry, DLSS 4.5, FSR 4, ...
Valve has enabled FEX code caching in the Arm version of Proton Experimental. Based on primary sources, we examine how the ...
Xbox will introduce monthly cloud gaming limits for Game Pass subscribers beginning in November 2026. As laid out in a blog post, Game Pass Essential will be limited to five hours, Premium to ten ...
Memory integrity could get enabled on your device next month, unless you’ve already disabled it. Memory integrity could get enabled on your device next month, unless you’ve already disabled it. is a ...
GameTechPlanet examines the Legion Go’s performance running SteamOS, highlighting how this handheld device manages a range of games. The breakdown includes detailed observations on frame rates, ...
Insomniac has revealed an impressive performance mode for Marvel’s Wolverine on the base PlayStation 5. Speaking to IGN, the Sony-owned developer said 60 frames-per-second with ray tracing is the ...
Take-Two boss Strauss Zelnick has insisted publisher 2K remains committed to Borderlands 4, and that the looter shooter's commercial performance hasn’t affected plans to support the game. Some within ...
Marvel Rivals is a demanding game on any platform, with PC players widely understanding that the hero shooter takes a toll on performance. That being said, the game has slowly but steadily been ...