Over the last several years, we've seen learning and development take many forms ranging from in-person to e-learning and blended solutions. When Covid-19 hit and all gatherings came to a halt, that ...
Running a successful pilot is easier than scaling virtual training across an entire manufacturing operation. One facility might show quick gains, but most teams get stuck trying to replicate that ...
Training is at the foundation of any good officer or department. Organizing such exercises and drills, though, can be labor-intensive and time-consuming. Live events can require hiring actors; It ...
A locally based Army team is conducting its first user assessment of the synthetic training environment in Orlando, Fla., as it works to develop the military’s most advanced integrated training system ...
WASHINGTON -- Efforts continue on developing the next generation of virtual trainers intended to support Soldiers and small-unit training. Many of them will be highlighted at this year's Association ...
Phil Goldstein is a former web editor of the CDW family of tech magazines and a veteran technology journalist. He lives in Washington, D.C., with his wife and their animals: a dog named Brenna, and ...
Since we began social distancing to slow the spread of the coronavirus (COVID-19), many of our normal running routines—including doing workouts with friends, meeting with a coach to draw up training ...
How virtual training can help the military ward off the coming readiness crisis and better prepare for the warfare of tomorrow. The military faces a potential readiness crisis in the next few years.
VR training is emerging as a critical trend in avionics, promising to revolutionize how pilots, engineers, and maintenance crews are trained. Rapid advancements in virtual reality (VR) are ...
CAMP ATTERBURY JOINT MANEUVER TRAINING CENTER, Ind. (March 4, 2013) -- In a warehouse looking much like a laser tag game room, nine Soldiers gear up with flip down goggle mounts, sensors strapped to ...
The gaming industry gets a lot of credit for expanding virtual reality from concept to, well, reality. But consider this: In 1982, Atari founded a research lab for virtual reality, only to shut it ...