Capcom’s REX plan for its RE Engine leans on AI for coding, testing and bug hunting.
Capcom laid out REX, a long-term plan to upgrade the RE Engine behind Resident Evil, Monster Hunter Wilds and Street Fighter 6 so AI can help write code and test games.
Capcom want to evolve RE Engine into an engine for the AI generation, but not turn it into an engine powered by generative AI ...
Capcom detailed its REX project at RE:2026, a staged RE Engine upgrade built for the AI era, with new developer tools, AI ...
Capcom is updating RE Engine into REX, with AI tools planned for programming, automated testing, and other parts of game ...
Capcom programmer Satoshi Ishida has detailed upcoming improvements to the company's proprietary RE Engine during the Capcom Open Conference RE: 2026.
Capcom used Capcom Open Conference RE: 2026 to introduce REX, a planned rebuild of the RE Engine that it described as a gradual, step-by-step effort t ...
Capcom RE Engine plans pair a staged REX upgrade with AI for development workflows, not a confirmed move to AI-generated game ...
Meet REX, an ambitious project designed to advance the RE engine.
On 21 September 2026, W4 Games announced a multi-year partnership with Tencent, alongside a Series B round that lifts its total funding to US$33.00 million, to expand the open-source Godot game engine ...
Capcom programmer Satoshi Ishida has detailed upcoming improvements to the company's proprietary RE Engine during the Capcom Open Conference RE: 2026.